Wednesday, March 14, 2012

A Bit of Inspiration

Here are a couple of my favorite lectures. They never cease to be inspiring to me...

Simon Sinek talks about commanding influence by simply changing the order in which you present your information. The basic message is that people don't buy what you do, they buy why you do it....












This lecture at Stanford by Ed Catmull talks about the beginnings of Pixar. The title of the lecture is "Keep Your Crises Small", but a lot of this is really about breaking away from certain conventional beliefs.

Sunday, February 26, 2012

The Stranger






Oh wow. The last time I posted to this blog was in October. Sorry I've been such a stranger! There have been a lot of things happening in my life both professionally and personally, and though it may not be the right time to go into it in detail right now, I'll give you an update of what's been going on.

I worked on two live-action feature films that are supposed to hit the screens in 2013. One is an action-adventure-fantasy movie based on an old property made famous by Disney. The other is the latest installment of a very popular horror movie franchise.

There were also a few commercials and TV projects, including The History Channel and some commercials for companies like Phenomenon, Big Block, and Blind. There was also some illustration work I did earlier in the year for Ojingo Labs. More recently, I also managed to take a little time out to help out Mike Levine of Planet Cazmo create a logo for his latest upcoming venture, Happy Giant Media.

In the meantime, here are some sketches I did for a company that designs plush toys.




Sunday, October 16, 2011

High and Dry




Power point presentations can often be dull and dry and often put viewers to sleep. With this in mind, Big Block, a digital Production studio in Santa Monica, hired me to do some cartoons for their Oracle Configurator presentation that was shown at Oracle Open World in San Francisco. I drew the cartoons and they animated my assets in AfterEffects. Thanks to all the nice people at Big Block for the work!



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Devin R. Bruce has started a new comics related podcast and blog called "Scotch and Comics". In the first episode of his podcast, he reviews several comics, including my own "Vice" Check it out!

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For those who are wondering, I'm currently working on a project with The Third Floor, currently Hollywood's biggest digital previs company. Great company, great people!

Saturday, July 30, 2011

Getting into the Union Is An Uphill Battle


Super talented illustrator Mike Vosburg posted a little commentary on his blog about the current way the IATSE Local 800 (the union for storyboard artists, matte painters, and art directors) takes on new storyboard artists.

Currently, there is a convoluted system in which you must accumulate so many days of work within a 365 day period doing union commercials to get on a commercials experience roster (and a second number of days once you have been put on the roster) before you will be allowed to be put on another roster that allows you to work on feature films or TV. Another way to get into the union is to be hired on a non-union movie that later signs up with the union while you're on it. But this is a rare convergence of events that can't be predicted nor planned for.

Since union commercial production houses tend want to hire union artists before hiring non-union artists, and because non-union artists' days only count toward the roster if the company agrees to put their hours on a union timecard, it can be very difficult for a non-union artist to rack up enough days in a year to get on the commercial experience roster. Effectively, this makes it almost a matter of chance whether or not you can get into the union. I've been in LA doing storyboards since 2002, and only know of one artist who has gotten in by accumulating commercial hours. Most have gotten in by working on non-union films that went union while they were on it...essentially they were hired at the right place at the right time.

Before moving to LA, I worked on Sky Captain and the World of Tomorrow for 7-8 months doing storyboards. That was when the movie was a small indie production. The film eventually did go union, but only after nearly a year had gone by since my last day of work on that project. I have tried to get into the union in so many ways for years without success. Mike has been storyboarding for decades, and is even an Emmy winning director, yet by the union's reckoning, doesn't have enough experience to be in the union.

Both Mike and I support the union movement and what it stands for, yet the current roster based system makes it damn near impossible for us and many other experienced artists to get into that union. There are other unions (The Animation Union, for example) that operate just fine (far as I can tell) without a roster system.

It just seems to me as though something is very wrong in Tinseltown.




Thursday, July 14, 2011

That Time of Year Again



San Diego Comic Con is less than a week away. As usual, I will have a table at Artists Alley. You can find me at Table DD24 right next to my brother Benton, who will be at Table DD23. I will be selling all the usual comics, posters, sketchbooks and original art, plus my new mini-sketchbook, "Doo Dah". Please stop by and visit! I also plan to spend a bit of my non-Comic-Con evening time visiting Trickster, the new event for storytellers showcasing their creator-owned work running concurrent with the convention.

Monday, April 25, 2011